Shooty Squads

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I made mostly quality of life changes this update and also added a new deathmatch/free for all map which is still in beta. Make sure to give any feedback you have on this map, what you like what you don't like etc.Full Change List:-Auto reload, when you are out of bullets and try to shoot your weapon, the weapon will automatically reload for you.-The crouching animation is much smoother than before, rather than just appearing in the crouched position it will move over time.-Crouching now reduces the size of your collider. So you can now crouch to get into tighter spaces. I have created a discord server to try and grow the community and help people find other players to play with. Link below.Discord Server discord.ggThis week will see the addition of a new Capture the flag map called Payload.The game has also had a major UI makeover.

Shooty Squad is a fast paced, competitive multiplayer first person shooter with hilarious graphics and ragdoll physics. With weapons and maps focused on. We have no player reviews for Shooty Squad yet. If you've played it, write a review and tell us what you think! Castellion expansions. Games You May Like. Borderlands 3 First Released Sep 13, 2019.

Shooty skies online

Most of the UI has been updated and replaced,the player HUD UI has not yet been touched yet and is the remaining piece of UI to work on.I did some optimisation this week also, and the graphics settings on start up now have a bigger impact for those who are not getting good performance.Full Change List:-Updated UI and improved UI.-New capture the flag map.-Fixed issue where players cursor would not be visible-Occlusion culling on all maps for increased performance.-Graphics settings are more effective in increasing performance. I have recently created a discord server to try and grow the community and help people find other players to play with. Link below.Discord Server discord.ggThis weeks update now has key remapping which can be accessed from the main menu. This seems like a feature that I took for grantedand many players have said to me that their experience would be much improved by adding this feature.The Seaport map which was orginally designed for CTF has now been added to the team deathmatch and free for all map pool. This will have different spawnsto that of the CTF version, to fit the Team Deathmatch play style.I have replaced the previous car models with new ones that were created by a member of the community. I have recently created a discord server to try and grow the community and help people find other players to play with. Link below.Discord Server discord.ggThe big change in this weeks update is that there is now a map voting system that occurs at the end of a game.

I realised how annoying it is to have to start a new server everytime a game ended (kicking everybody to the main menu) so now players can vote on a new map and start a new game.Another change made is a glowing outline that will appear around interactable objects.The player mask has also been changed, so it looks less like a beard now a more like an actual mask.Full change List:- Glowing outline on interactable objects- New Map voting system- Player has an improved mask. Well it's been too long since I last updated this game. But I am back and hopefully I can start pumping more time into development and updates, as well as trying to build up the community.Adding the capture the flag game mode is the major change this update. As well as a new map to play the CTF game mode. This new map is called Seaport.The RPG has changed in the way that rockets now travel. Instead of having force applied at the beginning and the rocket travelling along a trajectory, the rocket now travels at a constant rate in the direction it is shot.Full change list is below:. Muzzle flashes have been changed with ones that look more low poly.

This change may also yield a performace increase. The hit indicator has now changed.

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Previously it was a blood screen that became more intense the less health you had. A new map called Underground has been added. This map is set in an underground mine. Filled with tunnels and mining equipment, this now abandoned mine offers an eerie atmosphere.The host of a game when setting up a game,can now set the movement speed of the player. Starting at 100% speed this is the base speed that has been used so far. Speed can be increased up to 150%, increasing in increments of 10%.Fixed some glitches on the zombie map allowing the player to get out of the play zone or get into spots where zombies couldn't hit them.